Post by Oneriwien on Mar 22, 2015 0:34:05 GMT
Engrir
The Everwhisperer
Aetherian Power: Minor Deity
Domain: Undeath, Manipulation, Necromancy, and Lichdom.
Symbol: Coming soon.
Time on Ravare: 29 Years.
Dogma
TestEverything must be done openly but secretly. Those that are weak-willed must be used until they are no longer useful in life then reused through death. Any followers of Shadiym must be put down quietly and efficiently. To be truly pure one must be of the Family and of the Undeath. The few that can hear my Whispers clearly must be placed above the rest and listened to through life and death. If a Shard is found it must be brought to the others for I will return.
Characteristics
TestOnce a mortal that brought the power of Necromancy to his plane Engrir (en-greer) gained his immortality through his untimely death at the hands of a mere child. Though a god his power is severely limited as his "Shards", or rather phylacteries, are scattered throughout Ravare as Shadiym's way of containing him. Still even in this weakened state the God of Undeath is able to whisper into the minds of his followers and slowly manipulate the entire plane into releasing him once more.
TestEach of his 7 Shards hold a unique part of him within it even if they appear exactly the same on the outside. As more people arrive on the currently desolate Ravare Engrir begins to offer them to join in his "Family" in exchange of power and knowledge beyond their dreams.
Personality
TestCunning, Manipulative, and Heartless are a few of the numerous adjectives that could be used to describe the God of Undeath. In his mortal life he was known for his growing "Family" of necromancers, freaks, and fiends that would literially kill themselves upon his command. This ability to lie and manipulate has been amplified double-fold allowing him to grow several of these "Families" across Ravare.
Relationships
Shadiym
The only feeling Engrir has for the God of Death is that of pure hatred. When Engrir arrived upon Ravare his joy at his knew found power was short-lived as he was instantly struck down and scattered across the plane by Shadiym. The hundred or so years that has past since then hasn't helped cull this hatred.
Blessings
Rank 1: Liar's Tongue
Those around you naturally feel comforted by your words. Any Charisma based skills have their rolls increased by 3. If you are apart of a "Family" you can communicate to them through whispers as if you were speaking normally. You can now be detected by any spell or ability that detects the Undead.
Rank 2: Blessing of Secrets
Those that hear your voice are easily manipulated emotionally to your whim. You now have the ability to communicate with the diseased with ease. Any Charisma or Necromancy based skills have their rolls increased by 3. If you are apart of a "Family" you can communicate to them telepathically as long as they are within 50 feet. You can now be detected by any spell or ability that detects the Undead.
Rank 3: Blessing of Whispers
Those that hear your voice are easily manipulated emotionally to your whim. You now have the ability to communicate with the diseased with ease. Any Charisma or Necromancy based skills have their rolls increased by 5. All Death damage you deal is increased by 2. You can create a "Family" if you have 4 willing members and are able to communicate with them telepathically no matter the distance. Through constant practice if you are able to access the Skill Set of Lichdom. You now are considered a member of the Undead and no longer tire.
Rank 4: Champion of Engrir
Only a single Champion of Engrir can exist on each plane. Engrir's Shards must have been brought together to access this rank. Your words are a command they cannot deny to those of less than 10 Willpower. You now have the ability to communicate with the diseased with ease. Any Charisma or Necromancy based skills have their rolls increased by 6. All Death damage you deal is increased by 5. Through constant practice if you are Mastery Level 10 of Necromancy or Stitching you now have the ability to reach Mastery Level 12 and the Skill Set of Lichdom. Two Phylacteries are made of your choosing and you are able to communicate with all Families across your plane. Though you are a member of the Undead and do not hunger, tire, nor feel pain or fear the spell "Blade of Shadiym" no longer applies to you.